About Fall of Stalingrad
Fall of Stalingrad is a turn based strategy game set on the European Eastern Front during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011. The most recent update: August 2026. You are...
Fall of Stalingrad is a turn based strategy game set on the European Eastern Front during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011. The most recent update: August 2026.
You are in command of the Axis forces when the Soviet Red Army launches Operation Uranus—the encirclement of the German 6th Army located in the Stalingrad Area. The object of the game is to desperately try to hold the collapsing front line and gather enough troops for a counter-strike to free the 6th Army, and then, using the freed forces, control the entire area of the map. Failing that, your score will be the number of turns you managed to hold on before collapsing to zero Victory Points (no cities under your control).
Fair warning: This is not an easy scenario! There are not many uplifting moments during the first half of the game play as the Axis front lines crumble under the pressure on several sectors. But if you manage to hold on to the encirclement successfully, eventually link up with the cut-off forces, and even turn the tide of the whole southern front, you can genuinely feel good about your tactical skillset.
FEATURES:
+ Historical accuracy: Campaign models the historical setup and order-of-battle.
+ Long-lasting: Thanks to a ton of built-in variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Smart AI: Instead of just boringly attacking on direct line towards the target, the AI opponent balances between bigger strategic goals and smaller tasks like encircling nearby units or attacking vulnerable supporting units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, what units types and resources are on/off, and much more.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Join your fellow strategy gamers in changing the course of the Second World War!
"The Germans were fighting like tigers. They knew that if they lost Stalingrad, they would lose the war."
-- General Alexander Vasilevsky in book Stalingrad: Stalin's War with Germany
Previous Versions
Here you can find the changelog of Fall of Stalingrad since it was posted on our website on 2016-10-10 13:00:10.
The latest version is 5.4.2.0 and it was updated on 2026-10-08 13:26:41. See below the changes in each version.
Fall of Stalingrad version 5.4.2.0
Updated At: 2026-08-29
Changes: + More active Soviet commanders
+ Enemy aerial hits convert few hexagons every now and then
+ Corrections: next-unit focus, white status bar at start, few tablets took over too much of the bottom screen
Fall of Stalingrad version 5.4.0.0
Updated At: 2026-07-14
Changes: + Added some dugouts to represent dug-in forces of 62th Soviet Army
+ Patches: mine vs enemy unit overlaps, Wrong unit tag 'mobilizing'
Fall of Stalingrad version 5.3.2.0
Updated At: 2026-03-12
Changes: + Patches: Hexagon size issue, mountain style selection not sticking
Fall of Stalingrad version 5.3.1.0
Updated At: 2026-03-05
Changes: + Last round of relocating the options into one place
+ Gradient boost to the icons
Fall of Stalingrad version 5.3.0.5
Updated At: 2026-02-25
Changes: + Breaking up a unit will only release replacements slowly over the coming turns
+ Campaign: Italians now have separate replacements
+ A bit more Pz replacements (Germans basically took tanks from trains destined to other fronts)
+ Fix: Missing Mortar resources
Fall of Stalingrad version 5.2.4.0
Updated At: 2025-12-18
Changes: + Separate dugouts replacements
+ Generals can fly from airport to airport
+ Cliffs: On/Off switch
Fall of Stalingrad version 5.2.2.0
Updated At: 2025-10-06
Changes: + Filter to animate less enemy units to speed up turns
+ Various options to settle the excess task-bar if defaults don't now handle it
+ Fix: dugout handling
Fall of Stalingrad version 5.0.0.1
Updated At: 2025-03-23
Changes: +Cities: Settlement-style
+Setting: Make unit-icons harsh/gritty as they lose HPs
+Custom Note: Select a unit, long press 4th button to open dialog to enter text
+WAYPOINT: Select unit with MPs, tap several hexagons 'too' far and the unit will continue the travel on next turn. Or select a unit without MPs, long press the hex where it should move during next turn
+Setting: Each turn store full-map as screenshot. View turn by turn
+Out-of-supply unit can ROUT: lose half of its HPs to gain 1 MP
Fall of Stalingrad version 4.6.0.0
Updated At: 2024-11-21
Changes: + The HOF restoration is progressing gradually after a hosting company debacle in November 2024 necessitated a server change. Scores from just before the migration will reappear at the slowest pace.
+ Unit Tally tracks what percentage of combat did end up in: win/draw/loss/escape for the player
+ Unit Tally shows list of units the player has lost
+ Animation delay before combat result is shown
+ Bombarding enemy artillery or HQ might result loss of MPs
+ The size of the zoom buttons is now fixed
Fall of Stalingrad version 4.4.0.0
Updated At: 2024-08-05
Changes: + Tweaking city-combat: Factors for bonuses: distance to own city (both sides), size of city (defense), 1-5 scale, penalty for armored/small-unit attack, etc
+ Selecting a unit will pop-up any defensive battle results from AI phase. Red B1/B2 tag on black. ON/OFF option
+ Setting: Set minefield icon to REAL, (triangle) NATO, default
+ New way to calculate provinces, may change borders a bit
+ Cost of Mines down if rarely requested
+ Setting: Confirm moving a resting unit
+ Better contrast
Disclaimer
Official Google Play Link
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